GabbyJo
Learning™ was created by Jay Sener, who was inspired
by his daughter Gabby Jo's delight in the movement and colors
she was seeing on his computer at a very early age. In his
own words, Mr. Sener recalls the inception of the idea behind
GabbyJo Count to Ten™ and the birth
of a company.
"While
sitting at the my desk one day with my three-month old daughter
in my lap, I noticed that she was entranced by the screen
saver on my computer. The primary colored ball bouncing from
corner to corner, side to side had her riveted; she cooed
and playfully jumped about. At the time I didn't think much
about it.
Over the next couple of days I noticed this
same behavior when she would see the screen saver come alive
while I was working with her in my lap or feeding her a bottle.
I even mused that it would be great if she would be this interested
in some of the books I was reading her. Again, I thought little
about it.
For
a couple of weeks prior to noticing her excitement with the
computer, I had been looking for some flash cards that I thought
an infant might find interesting, but I couldn’t find
what I was looking for. Everything seemed too complex, lacked
color, or worse, both. I had even considered making my own,
and had even begun outlining what I wanted them to look like.
Then
one day while enjoying her amusement with the screen saver
on the computer, it occurred to me that if she could stay
focused on the screen saver, I should make my own computer
flashcards using the same characteristics of the screen
saver that she loved so much. If she was that interested in
the screen saver, I could create something based on the same
principles of color, animation, and simplicity that she might
find interesting. And so was born GabbyJo Count to
Ten™.
As
I created the computer flashcards, I made sure that
the only time I worked on it was when I had my daughter in
my lap. I figured that if she lost interest in what was going
on in front of her; I was on the wrong track. What amazed
me was that she never lost interest as long as I worked on
one screen at a time. When it was completed and I played it
for the first time, she was riveted. She cooed, bounced around,
and showed great delight as I read along to her from the slides.
As
she got older, she began laughing at it and showed even more
interest. All the while, I made sure not to run through it
too many times in one sitting. Limiting it to two run-through's
in a day, and only using it every other day, really seemed
to keep her interested in the program. Now, when we sit down
at the computer, she gets excited.
Her
excitement for this has inspired me to create more computer
flashcards; as as they are completed and meet with her
approval, I'll surely post the new programs and let you know
about them as well! Be sure to sign up for our GabbyJo
eNews so you can be alerted to new products and stories
that are shared by our customers."
GabbyJo
Learning™ is dedicated to creating educational software
and toys that inspire learning and playful interraction. We
want to hear your feedback about your experiences with our
learning tools.

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